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In Depth Crit: 02 linemonkey Wolalina

Thu Jun 11, 2009, 3:15 PM
Ok so I'm critting a colored piece called Wolalina by :iconlinemonkey: and it's drawn by :iconrandygreen: who doesn't need critting by my lameo ass.

Original piece: [link]



First off, your friend is on crack. EDIT: BTW, was it MICAH GUNNELLZ who said that? MICAH YOU ARE ON CRACK. I didn't ask Randy (that would've been smart on my part but I'm not smart so hey!) if he hates cel or anything but I don't think the "lines" suggest you render it any specific way over another. I think this piece is beautiful and that your color selections are amazing. Seriously it's beautiful, pat yourself on the shoulder!



1. There are just a few suggestions I'd make on this one. I'll start with the main character; she could pop a little more. I'd render more on that metal. I'd definitely up the contrast on it by adding highlights and darker darks. Adam Hughes told Laura Martin who told me who's telling YOU, "There's no such thing as too much contrast when rendering metal."

It's ENTIRELY TRUE.

Also, making her the most detail oriented piece when it comes to rendering makes her the immediate focus of the viewer's eye because there's so much going on with her. So tone up that metal!

2. Now on her face, honestly, you can leave it as is if you like or you can take my suggestion to define her face a little more. Either way works for me, honestly. I like doing more detail cause it defines more, but it's not really necessary. What I WOULD suggest is bring more attention to her eyes by adding a tiny bit of white to the side of them like I did.

3. See how you have the green shadowed bit on that earring? I'd warm it up. You'll notice that all of the shadowed areas on the piece are warm EXCEPT for the earring and her necklace. They're not important enough to warrant that sort of eye catching coolness. So I warmed up the shadow just a little to make them less attention grabbing.. Oh and I added a highlight on the ruby.



So here's the full version of the piece I colored over. All of the metal is more contrasty and I adjusted a little of the rendering on her. For one thing, her back leg should fully be in shadow PLUS it makes her pop out more from the light background. I did a slight darker gradient on her shadowed areas from the bottom up to make her even darker than the background for more pop. Also, the two dudes in the background I lightened them a little. Her foot and the guy on the left were looking a little to same samey so I wanted to distinguish them apart from each other a little more. I made the purple dagger thingies lit all the same way PLUS added a third level of rendering to them to make them a little more attention grabbing the same way I did with her, with more detail. And lastly, the pyramid in the very back right, I made it a little bluer. Atmospheric perspective makes everything in the distance a little bluer, so I added just the TINIEST HINT more blue to push it back further. And lastly, the dude in the foreground, I toned down his clothing and made him more contrasty. :P

OH and I forgot to mention that I also softened the transition from her hand to the swooshy thing you have blocked in. I like the color you used for it, I just think it was a little too harsh near her hand so I toned that down a little.



This is a gif of the before and after.

Now a little word about the cel style.

It's awesome. STFU.

People have been saying recently to me that my style's all different suddenly and that it's more cartoony and whatever. That's cool if that's how you see it, I'm totally cool with that. It's cause I've been doing more cel style recently based on requests from my pencilers and what I've noticed they tend to like. i.e. sara pichelli on run I did cel style cause that's how she colored herself from what I saw. I'll be working with her on her next book too and then I might try something different, but for Run, I did it that way cause she likes cel and she likes the way I do it. Mark Brooks asked for cel on Young Avengers after liking what I did over Humberto over Runaways. Anyways, my point is, yeah, everything I've been doing recently aside from Thor has by crazy luck been cel style. And dammit, I like it. XD

But I'm digressing from my point. XD Cel is COOL. It's just another style and yanno what? It's a fucking HARD STYLE TO PULL OFF. Because it's ECONOMY OF RENDERING. Seriously. You can glow and airbrush something to muddy rendering death to hide all of your flaws and problems with anatomy but that doesn't change the fact that you don't know anything about the underlying structure. But when you use cel style, it HAS to be SOLID. You HAVE to know what you're doing because it's all about knowing the shapes of the STRUCTURE you're coloring. Because while people can do all the crappy airbrushy coloring and over rendering they want and get away with it in the layman's eye, you can't pull off crappy cel style and get away with it. Even Joe Schmoe will probably notice that it's pretty bad because it's even MORE obviously wrong because of the barebones nature of it. It's so naked!

So yeah, I have a lot of respect for people who can cel style well. It's such a different mind set than airbrush/painterly rendering. It's hard committing to that selection and just fill bucketing it! Remember that!

  • Mood: Joy

Devious Comments

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:iconscott-forbes:
Another fantastic In depth critique! Definitely something to keep in mind!
Also I am all for cell shades. It reminds me of the good ol' disney feature films - I find it's really simple, it's classy.
Ignore all the haters, your stuff with Mark Brooks and Sara Pichelli are beautiful!
:iconceeceeluvins:
Oh I don't care about haters, they can have their opinions, I just wanted get why I'm doing so much cel style out cause I've noticed it too. XD THERE'S BEEN A LOT OF IT RECENTLY AND IT'S BEEN KINDA CRAZY!

Btw, black borders are not a no no, we just don't use them on Runaways because they didn't want them. That's all. That was the only book that way. We didn't really use white borders in the beginning either.
:iconwaltlindsay:
Great critique and I learned a lot of things from this too. Couldn't agree more with your cel-shade argument.
:iconjimmyjoejoe-:
Cheers on the cel shading props and cheers for another solid critique!

--
An accumulation of various flavors of ninja >>> satellitesoda.com
An accumulation of various flavors of awesome >>> dylanmccrae.com
:iconscott-forbes:
Cool - thanks!
Yeah, I know, but it's sort of strange to hear people complain about what you are doing. Do what you want to do, you know? It just seems so bizarre...
Anyways, thanks again! Looking forward to the next critique :P hehe!
:iconceeceeluvins:
oh yeah. I mean, seriously, it's never really bothered me when people have commented negatively on my art work. I mean sure it sucks to hear, but I know I can't please everyone. The only people I really care about are me, my penciler, my inker, and my editor.

Like I'm not going to turn off comments or something on my pieces, cause seriously, I just don't care when people tell me they don't like something. :P Fans aren't paying me. :P

That and I like my cel style! I like doing it, it's too fun! :D :D :D
:iconapathy-inc:
Someone requested teh hate? :rage:

Needs more balloon shine highlights.

Tip your waitress.
:iconpixelisedmind:
Christina!

Wonderful crit, very useful tips. It's colourists like yourself that keep me pushing myself, especially when there's no work coming my way and I need that extra push or drive inbetween jobs.

Keep it up yo!
:icondismang:
I'm so glad you added that little part about cel-shading. I was crying to Mitch the other day about how fraking hard it is. A person really has to know their anatomy to get away with that shit! YOU are the QueenBoss of cel-shading! :worship:

Also, it's so awesome you are doing these critiques! People are really going to learn a lot from these!
:iconhairyapeman:
Do you feel the "cuts" style that permeated not so long ago is soft of an inbetween/evolution style between soft rendering and cel shading?

I for one, like good art. Who gives a flying jackalope if it's highly rendered, cut, cel shaded, or finger painted? :)

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If we evolved from monkeys, then why aren't we flinging our poo at each other more often?

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Greetings from rainy Philly, o talented person!
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*cracks whip* Get back to work lol j/k. Feel better, friend :3
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*rolls over a car* CIAO!
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